Internal C++ Base

Discussion in 'Battlefield 1' started by Ridicc, Oct 30, 2016.

  1. Ridicc

    Ridicc Moderator

    Just a simple battlefield 1 internal cheat base that got released by synthfx at UnKnoWnCheaTs. (UC Thread)

    What is it able to do?
    • Hooking
      • Export Address Table
      • Import Address Table
      • Exceptions (PAGE_NOACCESS / Debug Registers)
      • Virtual Table Swap
      • Virtual Function Swap
      • X64 Relative/Absolute Detour
      • X86 Relative Detour
    • SDK
      • EASTL
        • Tuple2
        • Vector
        • Fixed Vector
        • WeakPtr
      • Frostbite classes
      • DebugRenderer2 interface
    • Anti FF Measures
      • BitBlt hook
      • Disable FF DirectX Screenshot function
    • Utilities interface
      • Spawn console / redirect I/O
      • WorldToScreen
      • Pointer validity check
    • Example
      • D3D11 Swapchain hook
      • DebugRenderer2 interface usage
      • Basic ESP

    Credits:
    @ReactiioN (DebugRenderer2 interface and some Frostbite classes)
    @RozenMaiden (Frostbite classes)
    @huangfengye (GetBonePos)
    @evolution536 (X64 Detour concept)
    @Speedi13 (Bone IDs)
    @synthfx (Releasing the base)

    Download:
    GitHub / Download
     
    Derp likes this.

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